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Hello, I'm Julie! Thanks for dropping by. 

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I’m currently a dual-master’s student in the MAS-CS – CGGT program at the University of Pennsylvania (Applied Science in Computer Science + Computer Graphics & Game Technology). Before this, I had graduated from Syracuse University, where I majored in Computer Art and Animation.

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I’ve previously worked in both animation and games - as a Technical Director intern at Pixar and as a 3D Environment Artist at Turn Me Up Games. Moving between these spaces showed me the value of blending art and technology, which is why I’m now deepening my 3D background with stronger foundations in computer science and graphics. My long-term goal is to create meaningful creative work (I want to make people feel things!) and to operate comfortably at the intersection of visual design and technical systems.

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Outside of work, I enjoy dancing, listening to film/show deep dives, drinking coffee, and playing TFT.


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​If you want to look in my Professional Work tab please contact me for the passcode, or check the submitted materials (it's always listed on my resume). Thank you!

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In addition, please feel free to email me for my most updated resume at any time.

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About me!

Email: julieswei@gmail.com

Phone: 1 (650) 965 5675

LinkedIn: linkedin.com/in/julieswei

Animation, poses, motion study

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1 min. life drawings + pose drawings (with emphasis on line-of-action)

Body dynamics, posing character rigs with expression

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Character body mechanics animation studies

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